1. Create a new project with package name - com.example.curlpagetutorial
2. Edit the main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<minh.app.mbook.MyLayout
android:id="@+id/mainpage"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="#FFf3c5d6"
android:orientation="vertical" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="9"
android:gravity="bottom"
android:orientation="horizontal" >
<Button
android:id="@+id/btn_pre"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:text="Back" />
<Button
android:id="@+id/btn_next"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:text="Next" />
</LinearLayout>
</LinearLayout>
3. Create page1.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#ff660000"
android:orientation="vertical" >
<ImageView
android:id="@+id/home"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@drawable/cloud" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="9"
android:gravity="bottom"
android:orientation="horizontal" >
<Button
android:id="@+id/btn_pre"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="@android:color/transparent"
android:text="Back" />
<Button
android:id="@+id/btn_next"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="@android:color/transparent"
android:text="Next" />
</LinearLayout>
</LinearLayout>
4. Create another page2.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/text"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_margin="10dp"
android:text="@string/text"
android:textSize="20sp"
android:textStyle="bold" />
</LinearLayout>
5. Now create a new package with name com.example.curlpagetutorial.layout
6. Create a new class in com.example.curlpagetutorial.layout named CustomLayout.java
package com.example.curlpagetutorial.layout;
import android.content.Context;
import android.util.AttributeSet;
import android.widget.RelativeLayout;
public abstract class CustomLayout extends RelativeLayout {
public CustomLayout(Context context) {
super(context);
}
public CustomLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
try {
// Init game
getPageContent();
} catch (Exception e) {
// bug
e.printStackTrace();
}
}
//
abstract protected void getPageContent();
}
7. Now create a class for example, TestLayout.java under package name com.example.curlpagetutorial
and import the CustomLayout.java class
package com.example.curlpagetutorial;
import com.example.curlpagetutorial.layout.CustomLayout;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.EditText;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.ScrollView;
public class MyLayout extends CustomLayout{
// Game name
public static final String NAME = "SpaceBlaster";
private Context mContext;
//
private int screenWidth;
private int screenHeight;
private int totalPages;
//
private MyBookView mBookView;
public MyLayout(Context context) {
super(context);
mContext = context;
init();
}
public MyLayout(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
init();
}
private ScrollView scrollView;
//
private void init() {
totalPages = 2;
Display display = ((WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
screenWidth = display.getWidth();
screenHeight = display.getHeight();
//
mBookView = new MyBookView(mContext, screenWidth, screenHeight);
// prepare view to take all screenshoot
LinearLayout ll = new LinearLayout(mContext);
ll.setOrientation(LinearLayout.VERTICAL);
LayoutInflater factory = LayoutInflater.from(mContext);
View view = factory.inflate(R.layout.page1, null);
ll.addView(view, screenWidth,screenHeight);
View view2 = factory.inflate(R.layout.page2, null);
ll.addView(view2, screenWidth,screenHeight);
// hide scrollview's component to have clear bitmap
scrollView = new ScrollView(mContext);
scrollView.addView(ll);
scrollView.setVerticalScrollBarEnabled(false);
scrollView.setHorizontalScrollBarEnabled(false);
scrollView.setFadingEdgeLength(0);
addView(scrollView);
// add true view and some actions
View view3 = factory.inflate(R.layout.page1, null);
addView(view3, screenWidth, screenHeight);
View view4 = factory.inflate(R.layout.page2, null);
addView(view4, screenWidth, screenHeight);
addView(mPoemView);
mPoemView.setView(view3, view4);
}
//
public void next(){
mPoemView.next();
}
//
public void pre(){
mPoemView.pre();
}
//
private Bitmap mBitmap;
private Bitmap page1, page2;
public void getPageContent() {
if(mBitmap==null){
setBitmap();
}
}
private void setBitmap() {
mBitmap = Bitmap.createBitmap(screenWidth, screenHeight*totalPages, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mBitmap);
scrollView.draw(canvas);
page1 = Bitmap.createBitmap(screenWidth, screenHeight, Bitmap.Config.ARGB_8888);
Canvas canvas1 = new Canvas(page1);
canvas1.drawBitmap(mBitmap, 0, 0, new Paint());
page2 = Bitmap.createBitmap(screenWidth, screenHeight, Bitmap.Config.ARGB_8888);
Canvas canvas2 = new Canvas(page2);
canvas2.drawBitmap(mBitmap, 0, -screenHeight, new Paint());
//removeAllViews();
scrollView.setVisibility(View.GONE);
//
mPoemView.init(page1, page2);
//
}
}
8. Now create a class MyBookView.java
package com.example.curlpagetutorial;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
public class MyBookView extends View{
// MyHandler myHandler = new MyHandler();
private static int DEFAULT_FLIP_VALUE = 20;
private static int FLIP_SPEED = 30;
private long mMoveDelay = 1000 / 30;
float xTouchValue = DEFAULT_FLIP_VALUE, yTouchValue = DEFAULT_FLIP_VALUE;;
// String result = "";
//
class FlippingHandler extends Handler {
@Override
public void handleMessage(Message msg) {
Log.i("Thong bao: ", "Clock Handler is still running");
MyPoemView.this.flip();
}
public void sleep(long delayMillis) {
this.removeMessages(0);
sendMessageDelayed(obtainMessage(0), delayMillis);
}
}
//
//
FlippingHandler flippingHandler;
//
int width;
int height;
float oldTouchX, oldTouchY;
boolean flipping = false;
boolean next;
Point A, B, C, D, E, F;
Bitmap visiblePage;
Bitmap invisiblePage;
Paint flipPagePaint;
boolean flip = false;
Context context;
//
int loadedPages = 0;
long timeToLoad = 0;
//
// boolean loadingDone = false;
boolean onloading = true;
boolean onMoving = false;
public MyBookView(Context context, int width, int height) {
super(context);
this.context = context;
this.width = width;
this.height = height;
}
public void init(Bitmap page1, Bitmap page2) {
//
flippingHandler = new FlippingHandler();
//
flipPagePaint = new Paint();
flipPagePaint.setColor(Color.GRAY);
flipPagePaint.setShadowLayer(5, -5, 5, 0x99000000);
A = new Point(10, 0);
B = new Point(width, height);
C = new Point(width, 0);
D = new Point(0, 0);
E = new Point(0, 0);
F = new Point(0, 0);
xTouchValue = yTouchValue = DEFAULT_FLIP_VALUE;
visiblePage = page1;
invisiblePage = page2;
onMoving = false;
flipping = false;
loadData();
}
//
private void loadData() {
// listOfPages.add("this is my text");
onloading = false;
}
//
private View visibleView, invisibleView;
//
public void setView(View view1, View view2){
visibleView = view1;
invisibleView = view2;
visibleView.setVisibility(VISIBLE);
invisibleView.setVisibility(GONE);
this.setVisibility(GONE);
}
//
public void next(){
visibleView.setVisibility(GONE);
this.setVisibility(VISIBLE);
flipping = true;
next = true;
flip();
}
//
public void pre(){
swap2Page();
visibleView.setVisibility(GONE);
this.setVisibility(VISIBLE);
flipping = true;
next = false;
xTouchValue = width-30;
flip();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!onloading) {
//
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
oldTouchX = event.getX();
oldTouchY = event.getY();
flip = true;
if (oldTouchX > (width >> 1)) {
xTouchValue = DEFAULT_FLIP_VALUE;
yTouchValue = DEFAULT_FLIP_VALUE;
// set invisible page's content
next = true;
} else {
// set invisible page's content
// invisiblePage.setContent(index-1, null);
//
next = false;
//
swap2Page();
xTouchValue = width;
yTouchValue = DEFAULT_FLIP_VALUE;
}
break;
case MotionEvent.ACTION_UP:
if (onMoving) {
xTouchValue = width - A.x;
onMoving = false;
}
flipping = true;
flip();
break;
case MotionEvent.ACTION_MOVE:
// Log.i("Thong bao: ","x="+x+" y="+y);
onMoving = true;
//
float xMouse = event.getX();
float yMouse = event.getY();
//
xTouchValue -= (xMouse - oldTouchX) / 1;
//
yTouchValue -= yMouse - oldTouchY;
//
if (xMouse < oldTouchX) {
if (!next) {
flip = false;
}
next = true;
} else {
if (next) {
flip = false;
}
next = false;
}
//
oldTouchX = event.getX();
oldTouchY = event.getY();
this.invalidate();
break;
}
}
return true;
}
public void flip() {
//
if (flipping) {
if (xTouchValue > width || xTouchValue < DEFAULT_FLIP_VALUE) {
flipping = false;
if (!flipping) {
//
if (next) {
swap2Page();
}
flip = false;
xTouchValue = DEFAULT_FLIP_VALUE;
yTouchValue = DEFAULT_FLIP_VALUE;
swap2View();
}
return;
}
if (next) {
xTouchValue += FLIP_SPEED;
} else {
xTouchValue -= FLIP_SPEED;
}
this.invalidate();
flippingHandler.sleep(mMoveDelay);
}
}
@Override
protected void onDraw(Canvas canvas) {
width = getWidth();
height = getHeight();
//
if (flipping) {
pointGenerate(xTouchValue, width, height);
} else {
// pointGenerateII(xTouchValue, yTouchValue, width, height);
pointGenerate(xTouchValue, width, height);
}
// First Page render
Paint paint = new Paint();
canvas.drawColor(Color.GRAY);
canvas.drawBitmap(visiblePage, 0, 0, paint);
// Second Page Render
Path pathX = pathOfTheMask();
canvas.clipPath(pathX);
canvas.drawBitmap(invisiblePage, 0, 0, paint);
canvas.restore();
// Flip Page render
Path pathX2 = pathOfFlippedPaper();
canvas.drawPath(pathX2, flipPagePaint);
//
pathX = null;
pathX2 = null;
paint = null;
}
//
private Path pathOfTheMask() {
Path path = new Path();
path.moveTo(A.x, A.y);
path.lineTo(B.x, B.y);
path.lineTo(C.x, C.y);
path.lineTo(D.x, D.y);
path.lineTo(A.x, A.y);
//
return path;
}
//
private Path pathOfFlippedPaper() {
Path path = new Path();
path.moveTo(A.x, A.y);
path.lineTo(D.x, D.y);
path.lineTo(E.x, E.y);
path.lineTo(F.x, F.y);
path.lineTo(A.x, A.y);
return path;
}
//
private void pointGenerate(float distance, int width, int height) {
float xA = width - distance;
float yA = height;
float xD = 0;
float yD = 0;
//
if (xA > width / 2) {
xD = width;
yD = height - (width - xA) * height / xA;
} else {
xD = 2 * xA;
yD = 0;
}
//
double a = (height - yD) / (xD + distance - width);
double alpha = Math.atan(a);
double _cos = Math.cos(2 * alpha), _sin = Math.sin(2 * alpha);
// E
float xE = (float) (xD + _cos * (width - xD));
float yE = (float) -(_sin * (width - xD));
// F
float xF = (float) (width - distance + _cos * distance);
float yF = (float) (height - _sin * distance);
//
if (xA > width / 2) {
xE = xD;
yE = yD;
}
//
A.x = xA;
A.y = yA;
D.x = xD;
D.y = yD;
E.x = xE;
E.y = yE;
F.x = xF;
F.y = yF;
}
//
float oldxF = 0, oldyF = 0;
private void pointGenerateII(float xTouch, float yTouch, int width, int height) {
//
float yA = height;
float xD = width;
//
//
float xF = width - xTouch + 0.1f;
float yF = height - yTouch + 0.1f;
//
if (A.x == 0) {
xF = Math.min(xF, oldxF);
yF = Math.max(yF, oldyF);
}
//
float deltaX = width - xF;
float deltaY = height - yF;
//
float BH = (float) (Math.sqrt(deltaX * deltaX + deltaY * deltaY) / 2);
double tangAlpha = deltaY / deltaX;
double alpha = Math.atan(tangAlpha);
double _cos = Math.cos(alpha), _sin = Math.sin(alpha);
//
float xA = (float) (width - (BH / _cos));
float yD = (float) (height - (BH / _sin));
//
xA = Math.max(0, xA);
if (xA == 0) {
oldxF = xF;
oldyF = yF;
}
//
float xE = xD;
float yE = yD;
if (yD < 0) {
xD = width + (float) (tangAlpha * yD);
yE = 0;
xE = width + (float) (Math.tan(2 * alpha) * yD);
}
//
A.x = xA;
A.y = yA;
D.x = xD;
D.y = Math.max(0, yD);
E.x = xE;
E.y = yE;
F.x = xF;
F.y = yF;
}
//
private void swap2Page() {
Bitmap temp = visiblePage;
visiblePage = invisiblePage;
invisiblePage = temp;
temp = null;
}
private void swap2View(){
View t = visibleView;
visibleView = invisibleView;
invisibleView = t;
t=null;
//
visibleView.setVisibility(VISIBLE);
this.setVisibility(GONE);
}
}
9. Create the MainBook.java class
package com.example.curlpagetutorial;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
public class MainBook extends Activity{
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final MyLayout page = (MyLayout) findViewById(R.id.mainpage);
View pre = findViewById(R.id.btn_pre);
pre.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
page.pre();
}
});
View next = findViewById(R.id.btn_next);
next.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
page.next();
}
});
}
@Override
protected void onPause() {
super.onPause();
onStop();
}
}
10. Create Point.java class
package com.example.curlpagetutorial;
public class Point {
float x;
float y;
//
public Point(float x, float y){
this.x = x;
this.y = y;
}
}
11. Manifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.curlpagetutorial"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="4" />
<application
android:configChanges="keyboardHidden|orientation"
android:icon="@drawable/icon"
android:label="@string/app_name"
android:screenOrientation="portrait" >
<activity
android:name=".MainBook"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
2. Edit the main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<minh.app.mbook.MyLayout
android:id="@+id/mainpage"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="#FFf3c5d6"
android:orientation="vertical" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="9"
android:gravity="bottom"
android:orientation="horizontal" >
<Button
android:id="@+id/btn_pre"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:text="Back" />
<Button
android:id="@+id/btn_next"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:text="Next" />
</LinearLayout>
</LinearLayout>
3. Create page1.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#ff660000"
android:orientation="vertical" >
<ImageView
android:id="@+id/home"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@drawable/cloud" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="9"
android:gravity="bottom"
android:orientation="horizontal" >
<Button
android:id="@+id/btn_pre"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="@android:color/transparent"
android:text="Back" />
<Button
android:id="@+id/btn_next"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="@android:color/transparent"
android:text="Next" />
</LinearLayout>
</LinearLayout>
4. Create another page2.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/text"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_margin="10dp"
android:text="@string/text"
android:textSize="20sp"
android:textStyle="bold" />
</LinearLayout>
5. Now create a new package with name com.example.curlpagetutorial.layout
6. Create a new class in com.example.curlpagetutorial.layout named CustomLayout.java
package com.example.curlpagetutorial.layout;
import android.content.Context;
import android.util.AttributeSet;
import android.widget.RelativeLayout;
public abstract class CustomLayout extends RelativeLayout {
public CustomLayout(Context context) {
super(context);
}
public CustomLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
try {
// Init game
getPageContent();
} catch (Exception e) {
// bug
e.printStackTrace();
}
}
//
abstract protected void getPageContent();
}
7. Now create a class for example, TestLayout.java under package name com.example.curlpagetutorial
and import the CustomLayout.java class
package com.example.curlpagetutorial;
import com.example.curlpagetutorial.layout.CustomLayout;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.EditText;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.ScrollView;
public class MyLayout extends CustomLayout{
// Game name
public static final String NAME = "SpaceBlaster";
private Context mContext;
//
private int screenWidth;
private int screenHeight;
private int totalPages;
//
private MyBookView mBookView;
public MyLayout(Context context) {
super(context);
mContext = context;
init();
}
public MyLayout(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
init();
}
private ScrollView scrollView;
//
private void init() {
totalPages = 2;
Display display = ((WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
screenWidth = display.getWidth();
screenHeight = display.getHeight();
//
mBookView = new MyBookView(mContext, screenWidth, screenHeight);
// prepare view to take all screenshoot
LinearLayout ll = new LinearLayout(mContext);
ll.setOrientation(LinearLayout.VERTICAL);
LayoutInflater factory = LayoutInflater.from(mContext);
View view = factory.inflate(R.layout.page1, null);
ll.addView(view, screenWidth,screenHeight);
View view2 = factory.inflate(R.layout.page2, null);
ll.addView(view2, screenWidth,screenHeight);
// hide scrollview's component to have clear bitmap
scrollView = new ScrollView(mContext);
scrollView.addView(ll);
scrollView.setVerticalScrollBarEnabled(false);
scrollView.setHorizontalScrollBarEnabled(false);
scrollView.setFadingEdgeLength(0);
addView(scrollView);
// add true view and some actions
View view3 = factory.inflate(R.layout.page1, null);
addView(view3, screenWidth, screenHeight);
View view4 = factory.inflate(R.layout.page2, null);
addView(view4, screenWidth, screenHeight);
addView(mPoemView);
mPoemView.setView(view3, view4);
}
//
public void next(){
mPoemView.next();
}
//
public void pre(){
mPoemView.pre();
}
//
private Bitmap mBitmap;
private Bitmap page1, page2;
public void getPageContent() {
if(mBitmap==null){
setBitmap();
}
}
private void setBitmap() {
mBitmap = Bitmap.createBitmap(screenWidth, screenHeight*totalPages, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mBitmap);
scrollView.draw(canvas);
page1 = Bitmap.createBitmap(screenWidth, screenHeight, Bitmap.Config.ARGB_8888);
Canvas canvas1 = new Canvas(page1);
canvas1.drawBitmap(mBitmap, 0, 0, new Paint());
page2 = Bitmap.createBitmap(screenWidth, screenHeight, Bitmap.Config.ARGB_8888);
Canvas canvas2 = new Canvas(page2);
canvas2.drawBitmap(mBitmap, 0, -screenHeight, new Paint());
//removeAllViews();
scrollView.setVisibility(View.GONE);
//
mPoemView.init(page1, page2);
//
}
}
8. Now create a class MyBookView.java
package com.example.curlpagetutorial;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
public class MyBookView extends View{
// MyHandler myHandler = new MyHandler();
private static int DEFAULT_FLIP_VALUE = 20;
private static int FLIP_SPEED = 30;
private long mMoveDelay = 1000 / 30;
float xTouchValue = DEFAULT_FLIP_VALUE, yTouchValue = DEFAULT_FLIP_VALUE;;
// String result = "";
//
class FlippingHandler extends Handler {
@Override
public void handleMessage(Message msg) {
Log.i("Thong bao: ", "Clock Handler is still running");
MyPoemView.this.flip();
}
public void sleep(long delayMillis) {
this.removeMessages(0);
sendMessageDelayed(obtainMessage(0), delayMillis);
}
}
//
//
FlippingHandler flippingHandler;
//
int width;
int height;
float oldTouchX, oldTouchY;
boolean flipping = false;
boolean next;
Point A, B, C, D, E, F;
Bitmap visiblePage;
Bitmap invisiblePage;
Paint flipPagePaint;
boolean flip = false;
Context context;
//
int loadedPages = 0;
long timeToLoad = 0;
//
// boolean loadingDone = false;
boolean onloading = true;
boolean onMoving = false;
public MyBookView(Context context, int width, int height) {
super(context);
this.context = context;
this.width = width;
this.height = height;
}
public void init(Bitmap page1, Bitmap page2) {
//
flippingHandler = new FlippingHandler();
//
flipPagePaint = new Paint();
flipPagePaint.setColor(Color.GRAY);
flipPagePaint.setShadowLayer(5, -5, 5, 0x99000000);
A = new Point(10, 0);
B = new Point(width, height);
C = new Point(width, 0);
D = new Point(0, 0);
E = new Point(0, 0);
F = new Point(0, 0);
xTouchValue = yTouchValue = DEFAULT_FLIP_VALUE;
visiblePage = page1;
invisiblePage = page2;
onMoving = false;
flipping = false;
loadData();
}
//
private void loadData() {
// listOfPages.add("this is my text");
onloading = false;
}
//
private View visibleView, invisibleView;
//
public void setView(View view1, View view2){
visibleView = view1;
invisibleView = view2;
visibleView.setVisibility(VISIBLE);
invisibleView.setVisibility(GONE);
this.setVisibility(GONE);
}
//
public void next(){
visibleView.setVisibility(GONE);
this.setVisibility(VISIBLE);
flipping = true;
next = true;
flip();
}
//
public void pre(){
swap2Page();
visibleView.setVisibility(GONE);
this.setVisibility(VISIBLE);
flipping = true;
next = false;
xTouchValue = width-30;
flip();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!onloading) {
//
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
oldTouchX = event.getX();
oldTouchY = event.getY();
flip = true;
if (oldTouchX > (width >> 1)) {
xTouchValue = DEFAULT_FLIP_VALUE;
yTouchValue = DEFAULT_FLIP_VALUE;
// set invisible page's content
next = true;
} else {
// set invisible page's content
// invisiblePage.setContent(index-1, null);
//
next = false;
//
swap2Page();
xTouchValue = width;
yTouchValue = DEFAULT_FLIP_VALUE;
}
break;
case MotionEvent.ACTION_UP:
if (onMoving) {
xTouchValue = width - A.x;
onMoving = false;
}
flipping = true;
flip();
break;
case MotionEvent.ACTION_MOVE:
// Log.i("Thong bao: ","x="+x+" y="+y);
onMoving = true;
//
float xMouse = event.getX();
float yMouse = event.getY();
//
xTouchValue -= (xMouse - oldTouchX) / 1;
//
yTouchValue -= yMouse - oldTouchY;
//
if (xMouse < oldTouchX) {
if (!next) {
flip = false;
}
next = true;
} else {
if (next) {
flip = false;
}
next = false;
}
//
oldTouchX = event.getX();
oldTouchY = event.getY();
this.invalidate();
break;
}
}
return true;
}
public void flip() {
//
if (flipping) {
if (xTouchValue > width || xTouchValue < DEFAULT_FLIP_VALUE) {
flipping = false;
if (!flipping) {
//
if (next) {
swap2Page();
}
flip = false;
xTouchValue = DEFAULT_FLIP_VALUE;
yTouchValue = DEFAULT_FLIP_VALUE;
swap2View();
}
return;
}
if (next) {
xTouchValue += FLIP_SPEED;
} else {
xTouchValue -= FLIP_SPEED;
}
this.invalidate();
flippingHandler.sleep(mMoveDelay);
}
}
@Override
protected void onDraw(Canvas canvas) {
width = getWidth();
height = getHeight();
//
if (flipping) {
pointGenerate(xTouchValue, width, height);
} else {
// pointGenerateII(xTouchValue, yTouchValue, width, height);
pointGenerate(xTouchValue, width, height);
}
// First Page render
Paint paint = new Paint();
canvas.drawColor(Color.GRAY);
canvas.drawBitmap(visiblePage, 0, 0, paint);
// Second Page Render
Path pathX = pathOfTheMask();
canvas.clipPath(pathX);
canvas.drawBitmap(invisiblePage, 0, 0, paint);
canvas.restore();
// Flip Page render
Path pathX2 = pathOfFlippedPaper();
canvas.drawPath(pathX2, flipPagePaint);
//
pathX = null;
pathX2 = null;
paint = null;
}
//
private Path pathOfTheMask() {
Path path = new Path();
path.moveTo(A.x, A.y);
path.lineTo(B.x, B.y);
path.lineTo(C.x, C.y);
path.lineTo(D.x, D.y);
path.lineTo(A.x, A.y);
//
return path;
}
//
private Path pathOfFlippedPaper() {
Path path = new Path();
path.moveTo(A.x, A.y);
path.lineTo(D.x, D.y);
path.lineTo(E.x, E.y);
path.lineTo(F.x, F.y);
path.lineTo(A.x, A.y);
return path;
}
//
private void pointGenerate(float distance, int width, int height) {
float xA = width - distance;
float yA = height;
float xD = 0;
float yD = 0;
//
if (xA > width / 2) {
xD = width;
yD = height - (width - xA) * height / xA;
} else {
xD = 2 * xA;
yD = 0;
}
//
double a = (height - yD) / (xD + distance - width);
double alpha = Math.atan(a);
double _cos = Math.cos(2 * alpha), _sin = Math.sin(2 * alpha);
// E
float xE = (float) (xD + _cos * (width - xD));
float yE = (float) -(_sin * (width - xD));
// F
float xF = (float) (width - distance + _cos * distance);
float yF = (float) (height - _sin * distance);
//
if (xA > width / 2) {
xE = xD;
yE = yD;
}
//
A.x = xA;
A.y = yA;
D.x = xD;
D.y = yD;
E.x = xE;
E.y = yE;
F.x = xF;
F.y = yF;
}
//
float oldxF = 0, oldyF = 0;
private void pointGenerateII(float xTouch, float yTouch, int width, int height) {
//
float yA = height;
float xD = width;
//
//
float xF = width - xTouch + 0.1f;
float yF = height - yTouch + 0.1f;
//
if (A.x == 0) {
xF = Math.min(xF, oldxF);
yF = Math.max(yF, oldyF);
}
//
float deltaX = width - xF;
float deltaY = height - yF;
//
float BH = (float) (Math.sqrt(deltaX * deltaX + deltaY * deltaY) / 2);
double tangAlpha = deltaY / deltaX;
double alpha = Math.atan(tangAlpha);
double _cos = Math.cos(alpha), _sin = Math.sin(alpha);
//
float xA = (float) (width - (BH / _cos));
float yD = (float) (height - (BH / _sin));
//
xA = Math.max(0, xA);
if (xA == 0) {
oldxF = xF;
oldyF = yF;
}
//
float xE = xD;
float yE = yD;
if (yD < 0) {
xD = width + (float) (tangAlpha * yD);
yE = 0;
xE = width + (float) (Math.tan(2 * alpha) * yD);
}
//
A.x = xA;
A.y = yA;
D.x = xD;
D.y = Math.max(0, yD);
E.x = xE;
E.y = yE;
F.x = xF;
F.y = yF;
}
//
private void swap2Page() {
Bitmap temp = visiblePage;
visiblePage = invisiblePage;
invisiblePage = temp;
temp = null;
}
private void swap2View(){
View t = visibleView;
visibleView = invisibleView;
invisibleView = t;
t=null;
//
visibleView.setVisibility(VISIBLE);
this.setVisibility(GONE);
}
}
9. Create the MainBook.java class
package com.example.curlpagetutorial;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
public class MainBook extends Activity{
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final MyLayout page = (MyLayout) findViewById(R.id.mainpage);
View pre = findViewById(R.id.btn_pre);
pre.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
page.pre();
}
});
View next = findViewById(R.id.btn_next);
next.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
page.next();
}
});
}
@Override
protected void onPause() {
super.onPause();
onStop();
}
}
10. Create Point.java class
package com.example.curlpagetutorial;
public class Point {
float x;
float y;
//
public Point(float x, float y){
this.x = x;
this.y = y;
}
}
11. Manifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.curlpagetutorial"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="4" />
<application
android:configChanges="keyboardHidden|orientation"
android:icon="@drawable/icon"
android:label="@string/app_name"
android:screenOrientation="portrait" >
<activity
android:name=".MainBook"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Can your provide link of your full code to download ?
ReplyDeleteoutput
ReplyDeleteHI there ,
ReplyDeletecan you tell me how can i set the Image Resource of scroll View child images View
right now i am use Test Layout as like view Pager
Hi,
ReplyDeleteThere was MyPoemView.class file missing. Please provide the complete project?
Where is MYPoemView.class ?
ReplyDelete